Standard three levels and controls (except no questionmarks of F2). Picture is of the original version being run on KDE. See Linux Versions for original version, and visit the main article for more information. Controls are left mouse button to open cells, middle to chord, right to flag. It has the standard three levels but you can play them with squares, hexagons or triangles. This requires Xfree86 to be installed on the OS2 system. Dave Ulrich (USA) ported version 2.1 on to use X11 running on OS2 Warp 3. Original version was written by Andrew Bishop (UK) in 1994 for X11 using a UNIX operating system. Games can be saved on exit and restarted. In Learner Mode you never lose, but are asked to retry. Custom options allow you to toggle sound, play in 2 or 3 dimensions, change grid sizes or mine density, and choose difficulty range. Help functions include telling you the amount of mines in the current layer, or showing you the mines. All games are solveable, as a solver plays each game first and rates its difficulty before you play it. Written for OS2 2.1 or later, authors claim it is based on a 1989 DOS version called Mine that was never released. The game has three levels and remembers the best score for each level. There is also a gopher that moves mines and a cheat option to peek at mines but might detonate mines. If you click on this square you have to defuse it by pressing certain buttons before it explodes. There is also one unexploded bomb, so if a chord does not open a square that should have opened, avoid it. Sometimes a rock appears instead of a number, giving you less information about mines. Author describes game as "Minesweeper with an attitude". Game written for OS2 Warp 3 but works on earlier OS2 2.X releases.Ĭontrols are left button to open or chord, right mouse button to flag or questionmark a sqaure. When a game is lost all mines are shown even if flagged during the game. Users can set their own sounds for various actions, such as starting games, clicking, explosions, illegal moves and won games. Options are for questionmarks, safe first click, and sounds. Custom level up to a maximum of 30x50 with 990 mines. Standard three levels with 10, 40 and 99 mines. Part of the "Entertainment Pack for OS/2", clearly imitating WEP. Version 1.2.1 released but original versions was in 1993. New features include Tournament Mode, where you can choose a game and play it multiple times, and Cheat Mode, where all mines are revealed. Clone of Windows Minesweeper with same levels and controls (except F2 does not work). Version 1.0 released in 1993 and written in C++. Levels, controls and menus are same as the Windows version except there is no chording and the timer continues until all mines are flagged. Interesting Helpfile calls squares "stones" and tells you to "step" on them, and claims you are on an undercover mission. A nearly identical clone of the original Minesweeper version for Windows, it even uses the original graphics. Written for OS2 with PM in the TopSpeed Modula 2 progamming language. Note: Version 3.1 requires Warp 3, original release works on earlier versions. Unfortunately the Highscore list appears after every won or lost game. Game has funny alerts you have to click, such as "I am prepared to die" and "I recognise the author's genius". No chording or questionmarks but otherwise standard controls. Score depends on difficulty and time taken. Highscore list keeps best 10 scores in total. The first click is not automatically safe. Levels are 10x10, 15x15 and 20x20 and each can have a Low, Medium or High density of mines. Game originally written by Al Liss but ported to OS2 by Bill Warner. Standard controls but no chording and all mines must be flagged. Important thing about this version is it was released less than 2 months after WEP. First click is not always safe, and timer does not stop when you win. There are no Highscores, chording or questionmarks but otherwise gameplay is standard. Only menu options are "New Game" and "About". If you are new to Minesweeper, click the “Help” menu to learn how to play! Progress your way through Minesweeper to become an expert amongst your friends.Single level is a 14x25 grid with 80 bombs. Minesweeper offers various levels of difficulties (Noob, Beginner, Intermediate, Expert, Custom) to keep you entertained for hours. The more you play Minesweeper, the more achievements you will unlock! Check out the World Leaderboards to see how you stack up against other Minesweeper players around the world! Unlock special Minesweeper achievements throughout the game as you play. Minesweeper offers a classic blue theme and a lot of additional features. Your goal is to open all safe squares in the quickest time possible! Minesweeper is a logic game where mines are hidden in a grid of squares.
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